Posts Tagged ‘games’

Premature Design Preview

Sunday, June 22nd, 2008

Premature:occurring, coming, or done too soon

Design:an outline, sketch, or plan, as of the form and structure of a work of art, an edifice, or a machine to be executed or constructed.

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Ever wanted to know what it takes to plan an audio podcast?

Listen and learn.

Premature Design is going to take the place of YvM in a few weeks.  This new audio podcast features game critiques by game design students.  The first episode should be up by Mid July.

Also the last episode for Season 1 of YvM will be up Thursday June 26th.

-Wallace

 
icon for podpress  Premature_Ep000 [53:13m]: Play Now | Play in Popup | Download

Portal Philosophy

Monday, April 7th, 2008

(Image courtesy of game-ism.com)

I must say, if you have not played Portal, or at least watched someone play it, you are truly missing one of the best three hours of game play I have ever had the pleasure to partake in, in a long time. There is a lot to the game and what is happening around the game is really compelling.

In regards to the above link…I find it a strangely compelling theory about the game’s main/only antagonist, and eerily convincing. Please enjoy the read, and if you haven’t yet, for Christ’s sake, play Portal.

Grabbed the link from Kotaku.

-Wallace